It Is what It Is

An Artist creates for themselves and hopes someone will buy it.

A Craftsman manufactures something specific, as specified, for the client.

A Sculptor may create shapes from recollection, imagination, preconceived expressive desires. You will notice that most sculptures have an obvious base. That is, here's the bottom, here's the front, Here's the back (don't look there), etc.

Some Sculptors see something and copy it in a way that suits their wants and desires.

The other Sculptors have things which will be useful to assemble in a pattern known only to themselves.

Then there's me.
I am none of that.

I am a creator without a title or profession. Very little of what I design has a specific frame of reference. My 3D creations live in a world free from gravity - They do not belong in a 2D world of left, right, top bottom. They exist in my imaginary concept of forced reality; Real tangible things from a world previously unknown to Sculptors as such. My pieces are meant to be observed as free will creations devoid of worldly forces; the only exception being the 5 senses. They emphasize the presence of nothingness.

My design intent is rather in-congruent with my skills and abilities. I conceive, design and manufacture ideas. For me, an idea is a notion which is impossible to create. It comes to me in figments such as thoughts, emotions and desires. I have a need to make my finished product include emotional elements which will remain undiscovered until my design is experienced. I hope to give the observer a push towards the unrealistic world of the nonexistent. The elements I look to include are temporal (Somewhat related to worldly experiences) vs. spatial (Space of nothingness filled with unidentified pieces). Confusing (Perplexed) vs. geometric (recognizable interposing shapes). Symmetrical (Proportionately Balanced) vs. confusing (unsettling or baffled). Solid (sturdy) vs. tactually disturbing (structurally unsound). /p>

I think of my works as Purposeful Grunge

The Purposeful part - (Left Brain) I have decades of experience in the field of mechanical design. I started as a drafter on the Pencil Board. I evolved to 2D Cad Drafting then as technology advanced, I became a 3D Model specialist. My sculptures are developed using my innate mental tools, my Training and thoughtful design expertise. All of my designs are implemented within thousandths of an inch tolerance.
As I design my pieces, I am only aware of the spacial constraints which is making pieces parts fit together to form the intended shape. I know how parts will look, fit together, become constrained to each other and all those logical requirements.

The Grunge Part - (Right Brain) Many of my crafted pieces consist of numerous faces. These faces are often produced in a meaningful way by utilizing machinery such as CNC, 3D Printing, Band Saw and Table Saw as well as different carving tools like Hand saw, Knifes, Chisels and such. All the materials which come in contact with my implements become marked, gouged, scratched and noticeably disfigured. These features are innate, intentional, accidental and respected. They represent the process. The chips, bruises, unintended consequences, unintentional wood grain blemishes are all part of my Manufacturing philosophy. I celebrate wood knots and end grain. I overlook specifics and praise the whole. I accept my works. I do not design with the intent of acceptance from any organization, commandment or person. It is what it Is; They are what they are. If someone who wants a creation but desires a name for the piece, It's theirs to define. I will never be so absurd to claim ownership.

As a true Libra personality, I am aloof from so called artists. I'm not a social person and have an insecure self centered demeanor. Balance wise, I love myself and my creations and wouldn't change my personality even if I could. I like to think that I am well organized but I find that I am only good at trying to organize myself. (to no avail)

My most cherished moments in life are when I meet a person who actually understands or has an emotional experience with one of my works. Please tell me what it "looks like" to you. To me, it's not that at all. haha. I'd be satisfied to know how you express your feelings about it or what your emotional response is.


In 2009 I had a magnificent career. My duties were to learn 3D modeling techniques and apply them to the design and manufacturing of industrial mechanical Assemblies. One day, my manager was searching for possible domain names for the company. I asked him to search for ib3d, as in "I am a 3D designer kind of guy". it was available but soon forgotten. Some 10 years later, while in a personal funk, I looked it up and found it was still available so I bought it and have been usiing it since. So, therefore I am a creator with the pseudonym of IB3D. But it would be a silly name. Imagine someone shouting a greeting to me: "Hey, IB3D". I'd have to reply, "No, you're not 3 D", "I B 3 D". "U B something else". I considered shortening my unprofessional identification to "3". Not the number three, that's a number. My "work in progress" identifier is pronounced the same way that a numeral character representing the number three is spoken or written in whichever language is appropriate. As for the spelling, I have thrown out "III", "Three" and the hexadecimal representation of the number 3 which is "^C", otherwise known as "Control-C" (stop your activity). Neither reflect my uniqueness. I have also discounted the 'number 3 character' as a signature. Confused? Makes sense to me. Nuff said.

My Artistic Philosophy

My Creations are a 'Proof of Concept'; An attempt to elicit emotional experiences from the casual observer. Once my creations are completed, they become as a template to be redesigned, morphed and reconstructed to the whims and desires of the patron. I have no preconceived notions regards to the type of emotions or effects they have on the observer. Emotions are my goal; Good or bad, like it or not, It Is what It Is. (IIwII)

Although I am a recluse, there are a couple of spirits that I collaborate with and whose companionship I revere:

My Consultant (and most revered companion) - Natale D'Anarom

Nate comes to me on occasion to see how I am doing. He asks about my recent work. He cares about how I feel and helps to keep me focused. He keeps me in touch with my mental well being and helps me sort out my edginess. His seemingly simple questions often open my mind to a notable train of thought.

My Yang Nickem Knots

Nickem comes to me when he has an idea. Usually it's an undeveloped concept which seems somewhat impossibly do-able and obviously in need of more than a bit of concentration and development on my part. Whenever I get stuck, we collaborate to try and find a solution. We are from two different worlds so sometimes communications are sensitive to say the least. Fortunately, we both share the excitement of a job well done.

My Consultant - Howdy Doodat

Howdy is a likable guy but he challenges me to no end. When I am working on a project he looks over my shoulder. He hardly ever comments but I am always aware of his presence. When he has something to say, it's a challenge. He'll say something like "You know, Nick, that looks somewhat simple. Did you ever consider making it like... this or that? Damn! I'm thinking, "Hey Howdy, It's impossible for Christ sake." He smugly reminds me that nothing is any more impossible than I believe it to be. So I often go off on a tangent, come to a conclusion and either thank him or shelf the idea for the time being. We, all four, celebrate when I am successful. It's always a joy when we hear someone say "How'd he do that?"

I now return me to my impersonal abstract reality